Posts Tagged ‘AGTH’

AGTH with ai sp@ce

Sunday, June 7th, 2009

AGTH capture of in-game dialog with repeated charactersAs some of you who play ai sp@ce may be aware, the font used for in-game dialog is horrible. All too often, kanji with many strokes become unreadable blobs.

If you’re familiar enough with the kanji to be able to read it anyway, you’re okay. However, if you’re having to look up the kanji for any reason, it’s going to be almost impossible to do so. That is why I started looking into ways I could get at the text being displayed directly. In my searching, I found AGTH.
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